May 20, 2012, 08:51:06 AM
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Last 5 Shouts:

 

aGRuthleSs

May 17, 2012, 02:41:13 PM
cant make it to practice have to work
 

aGRuthleSs

May 17, 2012, 02:41:11 PM
cant make it to practice have to work
 

aGCorgi

May 16, 2012, 07:58:56 PM
I'll destroy your face, scrub.

aGAllaf

May 16, 2012, 10:09:34 AM
btw corgi, copy paste noob
 

aGCorgi

May 15, 2012, 12:17:57 AM
Stream's up, watch me type my password a billion times.

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ame 1: ZvT. ProfOak vs. Lokk. MLG Cloud kingdom

The Terran started out with a command center first. Oak responded by double expanding before throwing down a pool which was very greedy but could end up paying off. Lokk then went into a reactor hellion and pressured oak's third with 4 hellions. Oak was able to fend it off.  Oak then put down a roach warren. Oak was then able to sneak a ling into Lokk’s main and ended up seeing that he had 3 barracks with techlabs. Oak continued to make roaches and lings. Lokk then pressured with about 6 marauders (with stim and concussive shells) followed by 6-8 hellions. Oak had about 15 roaches and easily deflected that attack. Oak then attempted to make a fourth, but Lokk was macroing up behind it. He made about 20 marines, 10 marauders, 5 hellions, and 2 siege tanks. Lokk denied Oak's fourth and killed his third. Eventually Oak was able to fend off this attack and send Lokk's units away. Oak then attemped to get get his third up again, but Lokk had siege tanks set up. Oak was getting infestors but it was just too late. Oak's third then got destroyed again and he managed to make one last move to kill the army. Oak came from one side with blings and the other with roaches and some infestors, but it just wasn’t enough. Lokk killed Oak's army and forced the GG.

aG: 0-1

Game 2: ZvT. Twitchy vs. Lokk. MLG Daybreak

Twitchy went for a fast expand and Lokk went for a reactor hellion expand. Lokk took 2 hellions and tried to harass Twitchies natural but he had 4 queens and it was denied. Lokk then got about 3-4 more hellions plus 10-14 marines and pushed Twitchies third. Twitchy did not have enough to defend against this and ended up losing his third base. Lokk then retreated and macro'd up with tanks. He then did another push, twitchy tried to defend this push but he just didn’t have enough units. His third fell and that was gg.

AG: 0-2

Gam

15 May 2012 - Reminders

Hey everyone,

This is just to remind you to promote aG!

- If you stream, use the out of game overlay, and in game once we've got one set up.
- If you don't, simply promoting aG at the start of every game, or at the end of the player isn't BM

Growing our player base is important, whether you're inviting Bronzie's or Masterie's. Just do it. This is ESPECIALLY important if we want to grow our competitive team.

Also, it's that time to reach out and ask for your support again through donations.
While shirts will be coming soon (really, I promise I'll get a quote as soon as I figure out what I'm getting back for compensation for my oOShirts issue, lol), aG is not free to run.

Costs have included (and far surpassed donations) the following:
The website - hosting plan per month, as well as domain registration.
The logo.
TeamSpeak - Shoutout to SogFrog for coming out of pocket for this for so long.


I added the donate button upon request by members, many of which said they would donate anytime that they could. While I'm glad that a small amount of the total costs have been ofset by donations, I got a much different impression of how much people wanted to support aG financially.

If every active player were to donate $1-$2.00 per month, we would be able to break even at least for the cost of the website and TS, and eventually the logo as well. So I'd like to see more donations if anyone can contribute.

Like I said, if you want any sort of shout-out or whatever for your donation, feel free to include that information in the note when donating. If not, that's fine too you can remain anonymous / only I know who it was if you'd like.

Any donations are greatly appreciated!

Thanks! :)

10 May 2012 - 5/8/12 Meeting Details

I'm just gonna put what we discussed, and what we 'decided' in some cases:

Sponsors - Not going to even look right now until we have at least one player in GM.
Money making opportunities - None were spefically brought up, so if anyone has any suggestions feel free to let me know (shirts coming soon btw)

Competitive team - CWs - are there enough? Are you happy? - Current 1 / week works out best for everyone, although several players would still be happy if there were more.

Casual team - 5 practices no longer required. A way to determine current activity will still be put in place - Please look for future announcements. (As of this post I have not updated the Casual team application thread)

Recruiting - My decision is to wait on actively recruiting, but we're still currently accepting all applications. We haven't reached a point that we cannot yet handle.
I want to start actively recruiting again in June, but not on sites like the bnet forums. I have a plan in mind, but I'm not going to release more details until we get closer to June.

ProfOak brought up a good point regarding how we talk to each other. He just wanted to make sure that when we're using any sort of derogatory remarks, ie. gay, fag, homo, as well as racial or other sort of slurs, that we don't have any serious meaning behind them. While we're all friends and want to hang out, at the same time we want to make sure we're not discriminating against any individual or group of people in a serious manner, and that it really is all jokes.

If anyone ever feels uncomfortable, please reach out to me directly and I will be sure to keep it private, and address the issue with the individual on an anonymous complaint basis.

Competitive team - Requesting they play 2 tournaments per month, and provide me with the results. We will be able to host this type of information in their small
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